Vision is even worse but it all compensates by its maneuvererty. My dispersion on the move is reduced. It'll also boost view range, which I feel like is important for my vision control setup. If I sit as a passive scout and pull back to fire, then I really don't need that stabilizer. Edited by HotchyHavoc, May 09 - In summary, the AMX 12t is a fun little light tank to play, often taking on a more offensive stance than most other light tanks.
If you play this tank as a scout you're doing something wrong.
Weak points of AMX 12 t
Ofcourse you can enjoy killing big fish but in most cases it will be your first and last one! And if you were smart enough to have a GF Matchmaking is ok, but it could be more mobile, i agree! This tank introduces the concept of using an automatic loader to rapidly feed the gun with shells from a magazine, which in this case are two 6-round drums in the back of the turret. Shit did I just let out our master tier 4 strat? They also cost much more xp to research and cash to run. Surely it would help me deliver more dynamic gameplay for everyone else though.